Reply to Re: How to kill the green dragon?
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July 26th 2011, 05:14 PM
anon
Thanks for your answer.
I was wrong in the initiation healer-bench script, it's actually like this:
where &temp has the value of -1.
The weapons-dealer-bench doesn't even check first if the keeper's dead, or at least i think so.
Going to test with freedink-git a bit later.
I was wrong in the initiation healer-bench script, it's actually like this:
void talk(void) { &temp = sp_brain(&keep, -1); if (&temp == 0) return; //... //more code here }
where &temp has the value of -1.
The weapons-dealer-bench doesn't even check first if the keeper's dead, or at least i think so.
Going to test with freedink-git a bit later.