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May 23rd 2003, 09:04 AM
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[b] First of all, it should be:

make_global_int("&story", 0);

in main.c[/b]

DUH I said that, you should use the global &story, because global &story already exists.... you dont need to recreate that.

And the item script I made was for the item on the floor smartass not in your inventory. And when you pick it up it disappears and its not in your inventory but you still have it ( &story is 3 )