Reply to Re: What do you need?
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What holds you back in your d-mod creation?
Probably motivation to just go on with it. All my D-Mods have been created for different contests. I think I need some sort of deadline; when it has to be completed (like a contest deadline). Creating a thread and update the progress would be motivating. However, there's always a big risk that it'll never be completed and thus disappointing people that are anticipating it to eventually show up.
Seth has made Novashell for everyone to use, and I think it's about time people moved on from something designed for a 486 with 16MB RAM.
I partly agree with this, Toast. I'm really curious to create a game in Novashell, the only thing that holds me back are issues like: having to learn LUA, create all new sprites and tiles that are needed, and so forth...
Probably motivation to just go on with it. All my D-Mods have been created for different contests. I think I need some sort of deadline; when it has to be completed (like a contest deadline). Creating a thread and update the progress would be motivating. However, there's always a big risk that it'll never be completed and thus disappointing people that are anticipating it to eventually show up.
Seth has made Novashell for everyone to use, and I think it's about time people moved on from something designed for a 486 with 16MB RAM.
I partly agree with this, Toast. I'm really curious to create a game in Novashell, the only thing that holds me back are issues like: having to learn LUA, create all new sprites and tiles that are needed, and so forth...