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March 21st 2011, 12:46 PM
spike.gif
That's my bad, -1 seems to work just as well in this case... stupid DinkC.

It occurs to me that you've not disabled Dink's sp_base_idle(), although I've no idea how that could cause it to alternate between 996 and Dink's WALKING animation.

Also, try adding a sp_seq(1,0) before using sp_pseq(1,996) for the first time. If Dink is currently playing through a sequence (like walking around), switching straight to sp_pseq() usually doesn't work.