Reply to Re: Changing dink text sprite location
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The text position is directly relative to a sprite's depth dot (100 pixels above). Changing the position Is possible, but you'd have to add an extra line of code after every single line of text he says.
If you're still determined doing it, here's how you'd do so.
I know it sounds weird, but it just so happens to be a secondary function of sp_defense when used with text sprites. The value is the amount of pixels you want. As I said it is 100 by default.
One more thing I forgot- You won't be able to use say_stop with it. It's probably best to just deal with the text being too high.
If you're still determined doing it, here's how you'd do so.
say("My text is now lowered",1); sp_defense(&last_text,80);
I know it sounds weird, but it just so happens to be a secondary function of sp_defense when used with text sprites. The value is the amount of pixels you want. As I said it is 100 by default.
One more thing I forgot- You won't be able to use say_stop with it. It's probably best to just deal with the text being too high.