Reply to Re: v1.09?
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I've imported all static Dink graphics into a Novashell game and recreated Stonebrook (minus the people, savebot, and grain). That's about the limits of my Novashell skills. Though I did manage to make Dink talk to stuff (single lines only so far) and I made the golden heart animate. It looks kinda wonky because it plays the sequence and then reverses it in the main game. Haven't figured that one out yet. Oh, and I can't get him to pick it up.. even though the script I used for it is mostly copied from a similar thing
I haven't done the inside of the houses yet because I haven't played with the warps, but I did look at the warps provided by the sample games and it looks rather easy. Getting doors to animate when you enter the house is another story as there's no sample code for me to borrow. I'll try to post screenshots soon.
http://img690.imageshack.us/i/stonebrooknovashell02.png/
http://img243.imageshack.us/i/stonebrooknovashell01.png/
Put quackers in there just for fun
Oh and obviously it isn't 'perfect' but I took a considerable amount of time making sure every detail was included an relatively in the same place as it was in the original. I even paid special attention to what frame was used on the grasses and rocks.
I should also note that I have no intention for replicating the whole game, this was just a small excercise for me to get used to using the editor.
I haven't done the inside of the houses yet because I haven't played with the warps, but I did look at the warps provided by the sample games and it looks rather easy. Getting doors to animate when you enter the house is another story as there's no sample code for me to borrow. I'll try to post screenshots soon.
http://img690.imageshack.us/i/stonebrooknovashell02.png/
http://img243.imageshack.us/i/stonebrooknovashell01.png/
Put quackers in there just for fun
Oh and obviously it isn't 'perfect' but I took a considerable amount of time making sure every detail was included an relatively in the same place as it was in the original. I even paid special attention to what frame was used on the grasses and rocks.
I should also note that I have no intention for replicating the whole game, this was just a small excercise for me to get used to using the editor.