Reply to Re: need some help
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You can use the variables like that, however the 3rd bit in move() is the x or y coordinate to move to, not the amount of pixels to move. It's the y position if you're moving up or down and the x position for any other direction.
So if &strength is 5, that is trying to move the rock to 5 pixels from the left of the screen. If it's already further away than that (as is likely
) then it won't move at all.
Your 2nd idea is what you need to do but you can't stick it all together like that, seperate it out:
Edit: Or if you're basing it on strength or something then you could also do this of course:
So if &strength is 5, that is trying to move the rock to 5 pixels from the left of the screen. If it's already further away than that (as is likely

Your 2nd idea is what you need to do but you can't stick it all together like that, seperate it out:
&location = sp_x(¤t_sprite, -1); &location += 5; move(¤t_sprite, 6, &location, 1);
Edit: Or if you're basing it on strength or something then you could also do this of course:
&location += &strength;