Reply to Re: Slave issue
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*uses arcane redirection magic and watches the Duck Heads "mysteriously" change direction, only to destroy the trebuchet which launched them*
"darker, more arcane, and a whole lot less safe magicks with massive, fiery explosions, demon horns, scottish accents, kilts and pretty pink lights"
Indeed? In that case, I may have to start using my Warp-Gates.
*summons a horde of Demons, Angry Scotsmen, Animated toys and glowing pink fleshbulbs, which proceed to successfully capture the outer perimeter of merder's fortress*
"darker, more arcane, and a whole lot less safe magicks with massive, fiery explosions, demon horns, scottish accents, kilts and pretty pink lights"
Indeed? In that case, I may have to start using my Warp-Gates.
*summons a horde of Demons, Angry Scotsmen, Animated toys and glowing pink fleshbulbs, which proceed to successfully capture the outer perimeter of merder's fortress*