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Reply to Re: Removing hardness forever

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July 25th 2010, 01:32 PM
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Sounds like it hangs with the helper thing. I'm not too familiar with the fancy 108 stuff, but I know I've had problems with external before. I was trying to get the parent sprite to say something, IIRC, and it just wouldn't work, although stuff like sp_target(&current_sprite,1); works just fine.

I'd chalk it to either the bugginess of external, or the bugginess of 108. But keep trying, there's nothing wrong with the code itself as far as I can see. Perhaps using a temp global instead of passing an argument to external()?

EDIT: I mean using the helper script to to kill &actor2, instead of passing &actor2 to it with external().