Reply to Re: Removing hardness forever
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Grabbed a piece of code from Historical Hero where I made a sprite disappear and lose hardness. Note, this piece of code only does that:
//remove sprite's hardness and sprite sp_hard(¤t_sprite, 1); draw_hard_map(¤t_sprite); sp_active(¤t_sprite, 0); playsound(43, 22050, 0,0,0); int &hold = sp_editor_num(¤t_sprite); if (&hold != 0) { //this was placed by the editor, lets make it not come back editor_type(&hold, 1); }