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Reply to Re: A False Hero *DEV THREAD*

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July 23rd 2010, 06:01 PM
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Doesn't exactly strike me as "pretty far", but it does seem to have a lot going on... detailed maps > large maps.

The single screens are okay too, save for the grass that Robj and Skull already pointed out. I know tiling is a pain in Windinkedit, but using a single tile to cover the entire screen just looks bad.