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Reply to Re: Let's Play Prophecy of the Ancients *Episode 4*

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June 22nd 2010, 03:21 PM
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Robj
Jester He/Him Australia
You feed the madness, and it feeds on you. 
I get lost more often in the haunted forest.
The haunted forest is where I find myself going around in circles, raging at slimes and getting frustrated to the point where I want to destroy my computer with a chainsaw. The dungeon wasn't as much of labyrinth than than the dang haunted forest; although, technically it is moreso, since a labyrinth more often refers to a structure of sorts, with interconnecting passages.. so that fails. dang, now I've gone off-topic.
Anyway, I never found myself getting lost in the dungeon, but I did get lost in the haunted forest, and the fact that it's filled with yellow slimes doesn't help either. Everyone knows how much I hate slimes if they've seen my LP's. But at least I get lots of satisfaction carving them up with the sword - something that is easy to do here, since they are slow, and they suck on the balls of a spanner-spanking, nut-sack, donkey-camel-hybrid, which was cross-bred with a two-headed goblin and genetically modified to assume a position that resembles a drunken pterodactyl, as a self-defence tactic. Now picture that.. or don't, cause that's just disturbing, which is a direct indicator that I need sleep.. and I need sanity.. the dink network owes me that.
Anyway, in short: I'm sure the haunted forest was made to make me want to tear my eyeballs out so I don't have to look at the influx of yellow slimes that annoy the crap out of me when I enter the forest.

That's why the haunted forest is easier to get lost in.