Reply to Re: My D-mod questions
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Use move_stop.
Something_stop basically means the script will not carry on until that line has completed, so move here then move here then move here.
Edit: Heh, posted at the same time.
move_stop(¤t_sprite, 4, xxx, 1); move_stop(¤t_sprite, 2, yyy, 1); move_stop(¤t_sprite, 6, xxx, 1); //etc etc
Something_stop basically means the script will not carry on until that line has completed, so move here then move here then move here.
move(¤t_sprite, 4, xxx, 1); move(¤t_sprite, 2, yyy, 1); move(¤t_sprite, 6, xxx, 1); //This would probably only run the last line.
Edit: Heh, posted at the same time.