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May 30th 2010, 07:33 PM
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I assume the next batch of Dmod reviews to be checked will be posted some time this week when the remaining Dmods have been cleared, but I myself won't have time to clear them myself. I'll help with the next batch when I get some spare time though.

Yep. I'm not sure about doing the entire site (at least unless more than very few reviews pop up), but batch 2 will definitely come up once the first one is done.

Kyle: Well, it's definitely a borderline review, no way around that. I just figured it's good enough, I can totally relate with Skorn's points, I liked the dmod, but fighting the veggies did get pretty exhausting pretty fast (even on the easy difficulty).

The stuff about the enemies' defence isn't a lie, it's controlled with the &mydef variable, and that seems to be changed to your strength value on various screens, mostly the ones that you appear on when using the teleporter (so you might be able to "cheat" by arming fist whenever going to a new place, then changing to a stronger weapon).

The scores seem like the most objectionable part- 9/10 for graphics described as "bland", 8/10 for having a fitting title midi?

Any nails on the coffin, or redeeming factors?