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I'm having an issue on a few cut-scenes which involve moving NPCs. The problem is, lately, they won't go the correct speed. In one scene the NPC flies across the screen way faster than intended, and in another, the sprite moves very slow and sluggish. This results in the timing of events during the custscene being way off and in one case will end up not finishing the cutscene.
This is with Dink v1.08 and Aural+; with FreeDink, everything works fine. Is this some sort of lag issue I'm having or what?
This is with Dink v1.08 and Aural+; with FreeDink, everything works fine. Is this some sort of lag issue I'm having or what?