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Reply to Re: How do you disable Dink's diags?

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April 19th 2010, 06:34 PM
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rabidwolf9
Peasant He/Him United States
twitch.tv/rabidwolf9 
@Fireball5
Fireballs are supposed to be able to be shot diagonal, the direction changes are for the animation to only take sequences that only end in 2,4,6, and 8. That doesn't work for walking.

If you're suggesting to imitate the arrow controls using other keys, that won't work either (it's been tried by a few people including myself and redink). It won't move the way you want it and with the delay between pressing keys, they will stack and scripts will be executing long after you press the button. The closest thing you can do to this effect is what Erwin did in MM for the second player which continually walks in a direction you press (WASD) and requires pressing a button to stop.

@Christiaan
I'm pretty sure Frogger uses wait_for_button() which also won't work because it won't detect button holds.

In conclusion, I don't believe what you're asking is possible with Dink's limitations.