Reply to Re: New D-Mod: Three Amulets
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Perhaps it's better to let Dink notice the shallow water upon entering the screen so players who don't notice it don't get stuck right at the beginning.
Heh, the game is like that too much already if you ask me. You'll have to leave something to the imagination of the player.
Also, I will review this one later today.
Heh, the game is like that too much already if you ask me. You'll have to leave something to the imagination of the player.
Also, I will review this one later today.