Reply to Re: Meaner Boss
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Well, obviously, a condition statement within the timer script for when the timer is getting low. In said statement, use get_sprite_with_this_brain() and set the speed from there.
If there are multiple sprites with the same brain, you'll have to use get_next_sprite_with_this_brain() and have some way to identify him like sp_custom("imthaboss",&sprite,1);.
A simpler way would to just use a global for his sprite.
If there are multiple sprites with the same brain, you'll have to use get_next_sprite_with_this_brain() and have some way to identify him like sp_custom("imthaboss",&sprite,1);.
A simpler way would to just use a global for his sprite.