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Reply to Re: Selda (A Zelda Mockup)

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November 28th 2009, 03:50 PM
spike.gif
TGA
Peasant He/Him United States
"I Didn't do it!" - TGA 
There wont be much custom graphics, but maybe in the future releases after I finish SuperDink aka Dink's Nightmare, I may start adding more graphic content.

So far all that makes this one different from other mods is:

Better Leveling System

Large amount of Mobs

A Story line different to Zelda but simular in ways

Custom Map design that matches Zelda's Map so far...

Knights that randomly appear in the map that are good, and ones that are evil (Now if I could just figure a way to make the good and bad Knights fight each other!)

Plus Secrets in same locations as Zelda on the map, but also some new secrets to feature some more modern (Dink Related features).

I will get some screen shots in the future, and post them here!