Reply to Re: Changing buttons?
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You can't change the interaction button to work with a key script. If there's a way to call the armed item/magic script, you could run its use function, but I'm not sure if that is possible.
You could alternatively check to see what item is armed and then run an external("item","use"), but obviously you would have to fix that for every DMOD with new items/magics. Even then, using a key script could cause some problems and using the bow would be impossible this way.
If you can't stand the controls, the game does support a game pad/controller. That's probably the best option. Or just stick with it. The controls will grow on you eventually.
You could alternatively check to see what item is armed and then run an external("item","use"), but obviously you would have to fix that for every DMOD with new items/magics. Even then, using a key script could cause some problems and using the bow would be impossible this way.
If you can't stand the controls, the game does support a game pad/controller. That's probably the best option. Or just stick with it. The controls will grow on you eventually.