The Dink Network

Reply to Selda (A Zelda Mockup)

If you don't have an account, just leave the password field blank.
Username:
Password:
Subject:
Antispam: Enter Dink Smallwood's last name (surname) below.
Formatting: :) :( ;( :P ;) :D >( : :s :O evil cat blood
Bold font Italic font hyperlink Code tags
Message:
 
 
November 26th 2009, 10:23 PM
spike.gif
TGA
Peasant He/Him United States
"I Didn't do it!" - TGA 
I started working 2 years ago on a D-Mod called Selda, it has a storyline simular but a bit different than "The Legend of Zelda:A Link to the Past" which was on the SNES years ago. I also have MIDI music from the same game for all the levels. There are also the evil Knights who wander the lands randomly attacking you, and you can level up naturally. There are mini-story lines and a main story line about the Evil knights that everyone thinks you would not survive fighting them. There are also the "Good Knights" who wander about in peace to share info on the land and give more insite in the story line. Also there are other bad guys you will have to fight.

The map is and will be simular to the map from the original SNES game, and the house you start in as well. The only thing different is the names used, there will be signs as well to let you know where places are. There is also Secrets already made, and new ones not found in the original SNES Game. There is also all the normal Dink Spells and Items which gives this new type of Zelda game a twist.

So far there is only a simple story line going, but it may be built up further in the future. There is also a mini-story you can complete at the item shop for exp and gold.

However, I can not promise a complete release, but I can upload an incomplete version for testing and viewing. Tell me if your interested in seeing this new D-Mod to be worked on more and finished.