The Dink Network

Reply to Re: New and fresh!(?)

If you don't have an account, just leave the password field blank.
Username:
Password:
Subject:
Antispam: Enter Dink Smallwood's last name (surname) below.
Formatting: :) :( ;( :P ;) :D >( : :s :O evil cat blood
Bold font Italic font hyperlink Code tags
Message:
 
 
November 23rd 2009, 06:23 PM
anon.gif
Ace
Ghost They/Them
 
well not to bring old posts up without a good reason, so I take no one is even willing to try to make Dink 3D the simpleist way possible? I still have Worldcraft, Quake2, and Wally. I am still able to texture and make maps for Quake2, just need someone willing to program this idea. Without a programmer this cant happen period. But if yall gave up on the idea totally just let me know here. Becuase Dink is taking up space on my computer, and I am past 2D games, hell I cant even run 640x480 games anymore, I have to run them window mode. So are yall guys going to keep up with the times, or not? Technology is changing so fast, at least with Quake2 you can run 1920x1080 32 bit, which would be awsome for an RPG like Dink. Especially if you want it 3D. Heck it even can run in software mode like I said years ago. Try running Q3 or any other engine in software mode that is as easy as the Quake2 engine? I bet you have a hard time finding an engine as flexible as Quake2...

Thanks again guys and the community. Hope to hear what yall think one last time!