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August 8th 2009, 05:10 PM
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metatarasal
Bard He/Him Netherlands
I object 
Update 4:

Okay, remember I said almost finished? Blah, whatever I do bugs seem to appear. Maybe my DinkC is getting rusty. Anyway, I think I squashed all bugs and finally finished the desert. And that's not all, I also did the iceworld. I still don't particularly like that world, but I'm making a face lift, not a make-over. (Or in other words: I'm looking for an excuse to do nothing.)

Also I found that I'm really fond of the catacombs part, it's quite different from the rest of the DMOD. This makes for some interesting variation. I hardly changed anything to this part because it is good as it is. The only thing is that I disliked the name 'magic stars'. Still trying to think of a better name, for now they're called 'blue stars'.

In other news: I've been worrying over savegame compatibility. Some quests have been altered, so loading your savegame in an unfortunate point in the game might ruin your experience. It's probably largely compatible though, so I'm trying to figure out what to do. For now I figured out a system that will give the player a warning if he tries to load an old savegame. This way the player can still use his old savegames, but he knows that this might cause problems. Making it fully backwards compatible is just not an option.

So, next up is the land of Uy. A bit of a conglomerate, so I'll probably do the underground village and the goblin world separately. We'll see how that turns out.