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Reply to Re: The Day after the Middle Night

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August 6th 2009, 06:21 AM
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metatarasal
Bard He/Him Netherlands
I object 
My first question: What on earth is HH? Heil Hitler?

Secondly I wasn't really fond of the first Day after the Middle Night, I never even finished it. Maybe I'll try to finish it again later, maybe I'll feel different about it then. (Might even write a review if I feel like it.) But hey, if other people are liking it, who am I to complain.

The gameplay's gonna be more like "go to the certain screen and a cutscene takes place". But this part of the trilogy, is meant to tell the basic storyline, and the only way to do that is by cutscenes.

I disagree. You see in writing there is a principle called Show, don't tell. The basic idea is that you have write in such a way that the reader knows what is going on by knowing the actions and thoughts of the characters instead of the writer telling you everything.

Something similar is true in making DMODs. The best stories are made by letting the player understand the situation by doing things, rather than by cut scenes explaining everything.

Now I'm not a very good storyteller myself, but take my DMOD 'The Scourger'. If you enter the desert, how do you find out that you may only cook in the eastern side and only fry in the western side? There isn't really any cutscene telling you that, it's just that people say that to you when you talk to them... That's also explaining the story.