Re: Midi help pls
i got midis but i cant figure out how to get them to work in the game. pls help (im not talking about the original ones ones ive downloaded
Just copy midis to SOUND folder then in WinDinkEdit right click on current screen and browse the MIDI.WARNING! If you're ading midis with Editor.Change the name of the midi into a number.
OK i need help with this too
Im almmost done with my dmod but i cant
get the midis to work
could you plz walk me through step by step
Im almmost done with my dmod but i cant
get the midis to work
could you plz walk me through step by step
Assuming you're using WDE...
1.) Download (or make) your MIDI(s).
2.) Place your MIDI(s) in the sound folder of your D-Mod directory.
3.) Rename the MIDI(s) to a number. Such as 101.
4.) Open up WDE and load your D-Mod.
5.) Right click on the tile(s) you want the MIDI(s) to play on.
6.) Select Properties.
7.) View the MIDI box.
8.) Enter MIDI number.
1.) Download (or make) your MIDI(s).
2.) Place your MIDI(s) in the sound folder of your D-Mod directory.
3.) Rename the MIDI(s) to a number. Such as 101.
4.) Open up WDE and load your D-Mod.
5.) Right click on the tile(s) you want the MIDI(s) to play on.
6.) Select Properties.
7.) View the MIDI box.
8.) Enter MIDI number.
If not using WinDinkEdit.
1.) Choose the MIDI you want to be used.
2.) Go to C\Program files\Dink Smallwood\(Your game).
3.) Copy it to the "Sound" folder.
4.) Use the MIDI in scripts by writin playmidi("your-MIDI.mid");
5.)If you want to use it to start playing somwhere just in the map, the MIDI's name must be a number. Then open the editor, and press space to see the whole map. Then press M to mark the screens MIDI and give it the number of the MIDI that you want to play in the screen.
6.) Open DFArc again. And press the PLAY button. Now you can hear the music when playing.
If not, there must be somekind of error. Just post back here!
1.) Choose the MIDI you want to be used.
2.) Go to C\Program files\Dink Smallwood\(Your game).
3.) Copy it to the "Sound" folder.
4.) Use the MIDI in scripts by writin playmidi("your-MIDI.mid");
5.)If you want to use it to start playing somwhere just in the map, the MIDI's name must be a number. Then open the editor, and press space to see the whole map. Then press M to mark the screens MIDI and give it the number of the MIDI that you want to play in the screen.
6.) Open DFArc again. And press the PLAY button. Now you can hear the music when playing.
If not, there must be somekind of error. Just post back here!
And if they still don't work, or you knew that, try here

I forgot to tell you dat im using
WinDinkEditPlus? does that make a
diference?
Also
1 wgat about the little check box that
says inside?
2 What about the script, do I need that?
WinDinkEditPlus? does that make a
diference?
Also
1 wgat about the little check box that
says inside?
2 What about the script, do I need that?
I JUST GOT IT TO WORK
but it played the wrong midi
I named it 101 and did every thing elce
perhaps a differnt name??
ahhh more question to be answered
I just have 1 mid in my sound folder
does the midi itself need to be in a folder
with some name
2 WHAT DID I DO WRONG
I would have my Dmod on today if it wasnt
for this crap!!
but it played the wrong midi
I named it 101 and did every thing elce
perhaps a differnt name??
ahhh more question to be answered
I just have 1 mid in my sound folder
does the midi itself need to be in a folder
with some name
2 WHAT DID I DO WRONG
I would have my Dmod on today if it wasnt
for this crap!!
No, the MIDI doesn't have to be in it's own folder.
what should I name it
and how can you not use windinkedit?
and how can you not use windinkedit?