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Missile Magic

Cloud Castle 2: Scarab

November 25th 2007, 10:05 PM
Peasant Male United States
I am playing CC2, and according to the walkthrough (found in "file disscussion"),
I'm comming up on probably the hardest part so far!
I'm going into the "Temple of Ancients",
and the walkthrough says that I need:
"Missile Magic"(?) in order to make it
thru? Where can I get this?; or is it
something I pick up in the temple?
If anyone knows, please answer! Thanx!
November 26th 2007, 12:42 AM
Noble United States steam
Daniel, there are clowns. 
I think they may be referring to any sort of magic that shoots a projectile, like fireball.
November 26th 2007, 01:41 AM
Peasant Male United States
Thanx, I'll check out tomorrow!
May 13th 2010, 06:44 AM

I am really having a lot of trouble understanding what this missile magic is, I really could'nt understand the walkthrough's meaning.......anyway, I played this mod pretty much without referring to the walkthrough(just saw it now...), and I have done certain tasks out of order, unlike the walkthrough's order....
but, I have the temple, Cmilthor, Jamiel, and Scarab man tasks to do i guess.....

until now I have acid rain, fireball, bleeding, fissure magics...
and 16 attack, 19 defence, 11 magic stats.........

any advice as to how to proceed is appreciable, thanks...
May 13th 2010, 07:16 AM
Bard Male Finland bloop
cigarette bonca 
It just means any magic that shoots out something, Fireball, Acid Rain, Hellfire, etc. There's no specific spell called "Missile Magic" in the game.

I think the walkthrough means that you need to shoot a fireball at the "posts" (magic poles or something like that? I really can't recall this part of the game. ) to get rid of the gas clouds.