Bug?
Dink Vs. Milder 2
I hope you're using Dink v1.08, right? Because at that point I used the "get_next_sprite_with_this_brain" command that wasn't avaible in v1.07.
Speaking of which, you know there is some kind of command to get which version of Dink somebody is running, right? That way, you can prevent people from using your DMOD with an unsupported version of Dink. I don't remember the command off the top of my head, nor do I have any DinkC reference easily available, but yah. You (and all people using the new features of v1.08) should implement this test.