Sprite settings
Hello, I have some sprites at my D-Mod that dinks is over, like treetops and holes in a burned down house. I want Dink to move over it not under it, so should the que only be -1?
Dink moves over the treetops and under the holes in the burned down house*
Dink moves over the treetops and under the holes in the burned down house*
I know some people prefer to use ol' Dinkedit instead of WDE, but if you're using Windinkedit, this is an easy way to change it:
* Right click on a sprite, then choose 'Properties'
* Select type "Background" if Dink should walk over it, or select type "Person/Creature" otherwise (like for trees)
* Right click on a sprite, then choose 'Properties'
* Select type "Background" if Dink should walk over it, or select type "Person/Creature" otherwise (like for trees)
Thank you very much.