Dink Smallwood Speedrun.
Dear god, I haven't been in here for years (Literally). It took me a couple of minutes to rack my brain trying to remember all my past nicknames I've used over the years
I don't even think there was a forum back then, only some sort of guestbook thing..
Um, anyway.
Ever since I tried the Dink Smallwood demo out, I've been a devoted fan. No game has ever had me laughing and grinning as much as Dink's straightforward, witty quips and sarcastic attitude. Unfortunately, I could never find a copy of the original game, so I was quite ecstatic to find it on one of the demo CDs of PCGamer some years ago.
I've also been a devoted fan of speedruns and speeddemos ever since the first time I saw one. I've always enjoyed watching people play and show what they can do, and most of them are highly entertaining to watch.
Well, where I'm trying to get to is, I've always been interested in making a speedrun, and the game I think I have the best chances of actually pulling one off is with Dink Smallwood. I've tried searching the forums to see if anyone has come up with the same idea before me, but it seemed to be all in vain. If I indeed managed to miss it, I'd much appreciate if someone could point me towards such a topic or blog, or what have you.
Just thought I'd ask for your opinion, for it is your, the fans and fanatics of Dink Smallwood, opinions that matters. I'd love to give this a try, as I think it's a good way to show my great appreciation towards everyone who has ever been involved in some way with this small masterpiece of a game.

Um, anyway.
Ever since I tried the Dink Smallwood demo out, I've been a devoted fan. No game has ever had me laughing and grinning as much as Dink's straightforward, witty quips and sarcastic attitude. Unfortunately, I could never find a copy of the original game, so I was quite ecstatic to find it on one of the demo CDs of PCGamer some years ago.
I've also been a devoted fan of speedruns and speeddemos ever since the first time I saw one. I've always enjoyed watching people play and show what they can do, and most of them are highly entertaining to watch.
Well, where I'm trying to get to is, I've always been interested in making a speedrun, and the game I think I have the best chances of actually pulling one off is with Dink Smallwood. I've tried searching the forums to see if anyone has come up with the same idea before me, but it seemed to be all in vain. If I indeed managed to miss it, I'd much appreciate if someone could point me towards such a topic or blog, or what have you.
Just thought I'd ask for your opinion, for it is your, the fans and fanatics of Dink Smallwood, opinions that matters. I'd love to give this a try, as I think it's a good way to show my great appreciation towards everyone who has ever been involved in some way with this small masterpiece of a game.
Interesting idea. Probably hard to record such a run, but dmods could be made to race through. Hm, contest idea?
Hmm, the idea is nice yeh. I've been watching speedruns of Half Life 2 recently and I did some speedruns against a friend as well (or massacre runs, kill everyone as soon as possible
). Anyway, Dink doesn't have any kind of demorecording feature but there might be a way. Perhaps it's possible to code a timing script (attached to 1000 so it doesn't die past screenchanges) and some 'checkpoints' in the game so eventually, the timing script could write a list to the debug .txt file or so with something like:
xx:xx - Dink left Stonebrook
xx:xx - Dink arrives at Wizard Matridge's home
xx:xx - Dink defeats monster in cave
xx:xx - Dink learns Fireball magic
xx:xx - Dink crosses bridge to the West
xx:xx - etc
xx:xx - etc
xx:xx - Dink defeats Seth (or whatever ending point we think of, perhaps ending sequence in castle)
Total time: xx:xx:xx
That way you can also see what part took the longest or where there are shortcuts, usually bugs in the game like in a Super Mario 64 run where he does the whole game in less than 25 minutes

xx:xx - Dink left Stonebrook
xx:xx - Dink arrives at Wizard Matridge's home
xx:xx - Dink defeats monster in cave
xx:xx - Dink learns Fireball magic
xx:xx - Dink crosses bridge to the West
xx:xx - etc
xx:xx - etc
xx:xx - Dink defeats Seth (or whatever ending point we think of, perhaps ending sequence in castle)
Total time: xx:xx:xx
That way you can also see what part took the longest or where there are shortcuts, usually bugs in the game like in a Super Mario 64 run where he does the whole game in less than 25 minutes

If you like speedruns, check speeddemosarchive.com