The Dink Network

Another dubious Windemere suggestion

January 3rd 2005, 09:59 PM
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Monsters should get a damage() proc; something which is run only when their attack hits stuff?

I hope they don't already have that in Dink... I'd feel pretty stupid.
January 3rd 2005, 10:13 PM
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Ric
Peasant They/Them Canada
 
Sort of like hit(), but on the attacker. Hm. The odd time that would be used it would save a bunch of scripting.
If Merlin hasn't put that in, it probably would be easy to add later.
June 26th 2005, 02:09 PM
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I was playing SOB and I realized that there's a way around this missing procedure by using the missile brain (I was inspired by the divining rod.) So, no sweat.