The Dink Network

Loading crash

October 1st 2004, 05:18 PM
duckdie.gif
When I try to run my DMOD, it unexpectedly shows the mouse at the loading screen, proceeds to hang there until you try to end the program or shut down, whereupon the colors turn into a different palette and the program shuts down.
I have been looking at the scripts, but they don't seem to be in any way defective.
Anyone have a theory?
October 1st 2004, 09:45 PM
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Anyone?
October 1st 2004, 10:45 PM
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Astral
Peasant He/Him
 
do this happen whit all dmod or only the one you made?
If it all dmod reinstall dink complety because maybe you deleted something importent...
if it just your dmod... I dont know... check scrypt like main.c and the start-# if you made some error.

If this dont help... well redink1 or someone will tell you (maybe)
October 1st 2004, 11:10 PM
duckdie.gif
Nothing wrong with scripts, only affects my DMOD.
October 2nd 2004, 12:10 AM
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Paul
Peasant He/Him United States
 
At minimum, a d-mod needs dink.ini, dink.dat, map.dat and hard.dat. Do you have all those files?
October 2nd 2004, 02:31 AM
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Glennglenn
Peasant He/Him Norway
GlennGlenn doesn't want a custom title. 
Maybe one of your graphics files ain`t Dink pallette.
October 2nd 2004, 04:53 AM
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sjoerdje
Peasant He/Him Netherlands
Lava pig to the rescue! 
or if you added wav files not the right wav files...
October 2nd 2004, 05:26 AM
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carrie2004
Peasant She/Her Canada
*chomp* 
Yeah,I added a file I thought was a wave once,and then after my game crashed,I checked and it was like an mp3 or something.
October 2nd 2004, 08:59 AM
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sjoerdje
Peasant He/Him Netherlands
Lava pig to the rescue! 
lol, I ment a wrong WAV file as there are different types of wavs.
October 2nd 2004, 10:17 PM
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barnabyd
Ghost They/Them
 
The DMOD was functioning perfectly in the first place. I've converted all the MIDIs to WAVs, but no difference. I'll just check if I've forgotten to apply the Dink palette to the last graphic I added.