Any suggestions, or tips for me on my first d-mod?
After years of playing dink d-mods, I've finally
decided to ATTEMPT to create one of my own. =P
I don't really have any past experience with
C++ programming, and all that sort of stuff, but- It doesn't hurt to try...right?
decided to ATTEMPT to create one of my own. =P
I don't really have any past experience with
C++ programming, and all that sort of stuff, but- It doesn't hurt to try...right?
Good luck. DinkC is much simpler than C++ or even regular C, though it brings limitations along with its simplicity.
Of course it doesn't work to try... even now I get let out of the straightjacket every second weekend.
Good luck! You don't need to have too much knowledge of DinkC to create an enjoyable d-mod... just make sure it's bug free and looks nice.
Hehe...my first d-mod is probably gonna be pure *hit. If it's too bad, I promise, I won't submit it (unless I'm wasted).
Yeah. Good enough to scare people away from the dink network
BTW: I'm keeping the progress of my "Attempt to use the dink editor correctly" in a blog.
Heh. Just a little experiment.
BTW: I'm keeping the progress of my "Attempt to use the dink editor correctly" in a blog.
Heh. Just a little experiment.
Can't be any worse then my "demo" as I will call it now at this time...
"played" is an overstatement though