Death Comes Calling
From the deranged mind of an Independent Developer:
Premise: You are death. And some schmuck named Dink Smallwood has been screwing up your plans. So now its time to take him out.
Items needed: The graphic packs from the main game will be used primarily to ease the learning curve of doing a D-Mod. The only extra one that may need to be created is death. The existing Maps will work as well but may be altered slightly. The dialoge will definately have to be changed. And the sequencing of the original story will be modified heavily.
Coding: Hopefully I will be able to learn the DinkC enough to do this. The hardest part will be trying to create scripts for the NPC Dink.
Thoughts: This will be an exercise in learning how to code and make changes to Dink. Size will be determined by the story as it progresses. Dont expect an epic. As I dont know if I could do it or not. Bigger than a Romp perhaps. We'll see.
Premise: You are death. And some schmuck named Dink Smallwood has been screwing up your plans. So now its time to take him out.
Items needed: The graphic packs from the main game will be used primarily to ease the learning curve of doing a D-Mod. The only extra one that may need to be created is death. The existing Maps will work as well but may be altered slightly. The dialoge will definately have to be changed. And the sequencing of the original story will be modified heavily.
Coding: Hopefully I will be able to learn the DinkC enough to do this. The hardest part will be trying to create scripts for the NPC Dink.
Thoughts: This will be an exercise in learning how to code and make changes to Dink. Size will be determined by the story as it progresses. Dont expect an epic. As I dont know if I could do it or not. Bigger than a Romp perhaps. We'll see.
I don't see why death should always be evil... Why don't you take the Devil instead of death?
I havent really planned himas evil. More as an overworked "employee" who keeps having to explain why his projected numbers are off. Sort of dark comedy.
Sounds nice, I'm looking forward to it!
At the moment I have 90% of the plot down. And am in the process of discovering what I dont know how to do with DinkC and modding. The more I learn the more I see I dont know enough heh. Hopefully I wont drive everyone nuts with questions.
Plot and story line: Complete
Dialouge trees: 30%
Quests: 0%
Art: 50% most will be reused from original
Maps: 20% Basics are in planning stage
Coding: Dont make me laugh...
Dialouge trees: 30%
Quests: 0%
Art: 50% most will be reused from original
Maps: 20% Basics are in planning stage
Coding: Dont make me laugh...
December 21st 2003, 09:22 PM

cyberdoc


I appreciate it. Slowly getting temp under control and finally ate something after 4 days. Feeling tons better. I have still been threatened with bodily harm if I sit on the PC for any amount of time though heh. So I will have to hold off on any projects for a little while.
Evil Deaths suck... why no a friendly Death that loves flowers and horeses and is a real pansey.

"It took you four days to get better and you're a doc? "
Hey, it takes a lot to get over the Bubonic Plague. Or any plague for that matter...
Hey, it takes a lot to get over the Bubonic Plague. Or any plague for that matter...
Tsk. Tsk.. Tsk... Hes not evil, just misunderstood. Poor fella. Cant even do his job without being hated....