The Dink Network

Jesus Island

August 11th 2014, 09:06 PM
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Skurn
Peasant He/Him Equatorial Guinea duck bloop
can't flim flam the glim glam 
So, like, this is being made. Remember when, uh, da thread was made like 12 years ago and I was still being a little shit and crunkelling the juices?

But at least there were some screens. But I am not good at mapping the games of Small Slag. Elder Scrolls < - Majestic Periwinkle.

But like, how is the game coming with progress? Well, I can tell you that it is very snail-like. I do these things called pretty much on this slamputer all day and whatnot, and I like, make lots of maps whenever and put in some funny looking hardness. The scripts of game are make slower because scripting is lame. Know how progress? The first screen that you can actually move around in still has a broken script in it. I'M SORRY LEPROCHAUN, I DIDN'T KNOW THE CLAWSWORD WAS BUGGED!!

The first NPC you meet in town unless you go somewhere else is broken too. 58 may or may not be an actual colour. I haven't quite figured that out yet.

But aside from that stuff, here's a super-mighty-epic multi-million dollar budget trailer me and my immensely large production team produced - Shiny.

Doesn't remember preview thread from before? Time to lay down the facts of the world.

Jesus Island is a collab thingy by bornfree15 and I. Jesus comes to Dink in a dream describing a mysterious dilemma unfolding at Jesus Island. When he awakes, Jesus comes to him personally in the form of a fish who continues to give him details and leaves a stupid weapon behind his crates.

Actual Progress:

Main Story: You can actually play up until the second town, but it's very basic right now anyways.
Explorationy shit: I intend to map in a way where if you like to explore, you are rewarded by hidden bonuses and stuff that is rewardy.
Maps: Don't feel like counting, but there's a fair few.

Screenshots:
The First Save Bot
A Dungeon Buttcrack
Stealth engine with powerful invisiblity magic
Dink standing somewhere else near the first Save Bot

I estimate the DMOD to be released about 153 seconds from now, so in case you're too hyped to eat any more cereal, you don't need to worry.
August 11th 2014, 09:09 PM
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kerrek
Peasant He/Him United States
oao 
THE CASTLE ISN't BIG EnOGUH
August 11th 2014, 09:10 PM
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Skurn
Peasant He/Him Equatorial Guinea duck bloop
can't flim flam the glim glam 
YOU DON'T KNOW THAT. NOBODY DOES.
August 11th 2014, 09:25 PM
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kerrek
Peasant He/Him United States
oao 
NO AMOUNT OF SMITHS CAN HALT ME.

SKURN CANNOT MAKE A CASTLE AS LARGE AS THE
August 12th 2014, 02:32 AM
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Skurn
Peasant He/Him Equatorial Guinea duck bloop
can't flim flam the glim glam 
What?
August 12th 2014, 07:04 AM
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Quiztis
Peasant He/Him Sweden bloop
Life? What's that? Can I download it?! 
The bar has been raised.
September 14th 2014, 03:17 AM
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Skurn
Peasant He/Him Equatorial Guinea duck bloop
can't flim flam the glim glam 
September 14th 2014, 03:57 AM
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CocoMonkey
Bard He/Him United States
Please Cindy, say the whole name each time. 
I played a DMOD recently that had barrels in it. It was good, so barrels are probably good.
September 14th 2014, 09:44 AM
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leprochaun
Peasant He/Him Japan bloop
Responsible for making things not look like ass 
I wouldn't trust that barrel. It's completely empty inside.
September 14th 2014, 11:34 AM
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Skurn
Peasant He/Him Equatorial Guinea duck bloop
can't flim flam the glim glam 
You shouldn't judge that barrel on its appearance. It may have a story to tell, or a friendship to offer.
October 6th 2014, 06:38 AM
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Skurn
Peasant He/Him Equatorial Guinea duck bloop
can't flim flam the glim glam 
Flat. Dink's called upon his can of soup. Majesty? It's rotten now. But he cooks it anyways.
October 16th 2014, 11:01 AM
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Skurn
Peasant He/Him Equatorial Guinea duck bloop
can't flim flam the glim glam 
So, who remembers the tedium of backtracking/wandering around a lot not knowing what to do?

        |  
 -    0 _      ______________________________________
| |  -|-|  ---/ Wow, it can do something else useful!\
 -   / \      \--------------------------------------/ 

November 11th 2014, 12:03 AM
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Skurn
Peasant He/Him Equatorial Guinea duck bloop
can't flim flam the glim glam 
Delete this thread.
November 15th 2014, 05:46 AM
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Skurn
Peasant He/Him Equatorial Guinea duck bloop
can't flim flam the glim glam 
November 15th 2014, 08:19 PM
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truthghost
Peasant He/Him United States
i am Ancient 
beacuse people are bad at art?
January 21st 2015, 08:36 AM
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Skurn
Peasant He/Him Equatorial Guinea duck bloop
can't flim flam the glim glam 
Sure.
January 22nd 2015, 09:26 AM
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Skurn
Peasant He/Him Equatorial Guinea duck bloop
can't flim flam the glim glam 
July 25th 2015, 12:56 AM
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Skurn
Peasant He/Him Equatorial Guinea duck bloop
can't flim flam the glim glam 
Well duck this bullshit, we're clearly not going to goddamn make this.
July 25th 2015, 09:00 AM
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DackFight
Peasant He/Him United States
Making Topics off-track faster then you can say it 
But everyone's wants to see it made & we haven't even seen what your partners have done on the project yet. Also you could spend a little more time on it to get the kinks out & the staff may even allow a swear word or 2 in the game.
July 27th 2015, 02:34 PM
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DaVince
Peasant He/Him Netherlands
Olde Time Dinkere 
What's stopping you from finishing it? Scope too big? Considering the last thing I played that you made was hilarious and clever, I would love to see what this is gonna be like.
July 27th 2015, 05:18 PM
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Skurn
Peasant He/Him Equatorial Guinea duck bloop
can't flim flam the glim glam 
No progress.
July 27th 2015, 05:43 PM
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DaVince
Peasant He/Him Netherlands
Olde Time Dinkere 


Alas, I know it well...
July 28th 2015, 05:24 AM
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Skurn
Peasant He/Him Equatorial Guinea duck bloop
can't flim flam the glim glam 
Don't want to release a demo either. There's like, 2 seconds of content.
April 18th 2017, 11:07 AM
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RapGamer123
Peasant He/Him
Paradox is coming 
(y)
June 19th 2017, 11:43 PM
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SlipDink
Peasant He/Him United States bloop rumble
2nd generation. No easy way to be free. 
Any progress?
June 20th 2017, 02:53 AM
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Skurn
Peasant He/Him Equatorial Guinea duck bloop
can't flim flam the glim glam 
nope
August 23rd 2017, 05:06 AM
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Good to hear about the actual process