The Dink Network

Stuck seeking Third Amulet, where do I buy a bomb

Three Amulets

November 23rd 2012, 03:39 PM
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Traxen
Ghost They/Them
 
I searched everywhere. I need help finding the seller of the bomb so I can blow up the wall after you enter the tree cave. I really went everywhere and cannot find anyone that is selling bombs.

Help me I am just stuck and confused - Oh poor, poor, dumb me.
November 24th 2012, 05:13 AM
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iplaydink
Peasant He/Him Sweden
Hmm.. 
You've found the city under the forest, right?

I think the guy with the bombs is in one of the houses towards the top.. ig I recall correctly he's got a pet bonca
November 24th 2012, 08:53 AM
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Traxen
Peasant They/Them
 
He is the guy that keeps saying he is too busy and to come back later. Do you go somewhere or have to do something to get the guy to stop saying he is too busy?

By the way thanks for your quick response, I was not expecting any answers this quick.
November 24th 2012, 02:15 PM
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Leprochaun
Peasant He/Him Japan bloop
Responsible for making things not look like ass 
I was just playing this yesterday. I had forgotten why I never finished it before. After getting two of the three amulets, I remembered. I believe there is an issue with the game in the DinkHD engine that opens the magic token menu whenever I push the up key. So what I'm saying is I'd help you out if I could, but I've never finished and will never finish due to that issue.
November 24th 2012, 08:56 PM
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Traxen
Peasant They/Them
 
Thanks, I just don't won't to quit a game forever if it can be won, so I just keep it for the future.

There is one other place I forgot about and that is that stone gate with the magical flashing lights like you need a spell or scroll or something to enter - I see no place to buy any other spells. I got everything from the what the wizard was selling.

So that makes two things to do, blow up that stone wall and get a spell, or some other kind of magic to get rid of those magical flashing lights at that gate that are blocking my entry.

Stuck like a Wax Voodoo Doll full of needles.
November 25th 2012, 06:56 PM
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iplaydink
Peasant He/Him Sweden
Hmm.. 
" He is the guy that keeps saying he is too busy and to come back later. Do you go somewhere or have to do something to get the guy to stop saying he is too busy?"

If he keeps saying a "Come back later" even if you've found the screen where you need the bomb then something has broken with the variables.

You can fix it like this:

1: save and close the game
2: go into you dink folder
3: find the folder 3am within
3: open the story folder inside the 3am folder
4: open the text-file "vill3-4.c"
5: Find the text that says
If(&story < 26)
	{
		say_stop("`6Come back later.", &current_sprite);
	}

and add the line "&story = 26;" so that it looks like this
If(&story < 26)
	{
        &story = 26;
		say_stop("`6Come back later.", &current_sprite);
	}

then save the file

6: now open dink again and load you save
7:Talk to the guy and he will give you the bombs

Hope you make it work, if you run into any problems just tell me

Oh, and Leprochaun:
If you want to solve the problem with the dink HD, go into the story folder of the dmod and find the script "key-37" and remove it, now you will no longer access the menu on this key (this means you will have to walk to the shop to buy upgrades) if you want the function on another key instead somebody uploaded a file with the dinkHD key-codes.. check that out and rename the script after your liking
November 26th 2012, 02:04 PM
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Traxen
Peasant They/Them
 
Thanks.

Now I can have fun blowing up that wall.
November 26th 2012, 06:43 PM
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iplaydink
Peasant He/Him Sweden
Hmm.. 
No problem, glad you got it to work!
Just yell if you get stuck again!
December 18th 2012, 03:39 PM
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I tried this solution and the prick still tells me to come back later. Now what?
December 19th 2012, 03:02 AM
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shevek
Ghost They/Them
 
The new script "fixes" the problem when it is detected. That means he will still ask you to come back later, but only once. So if you ask him again, it should work.
December 19th 2012, 03:21 PM
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iplaydink
Peasant He/Him Sweden
Hmm.. 
Yeah, what shevek said..
Did you get it to work?
December 20th 2012, 10:48 AM
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Nope...I even went back to a previous game I'd saved at an earlier level and played through again. I'm thinking of deleting the game, re-downloading it and fixing the script before I even start over from the beginning. Moron that I am, this could take a while. I'll let y'all know. Thanks
December 21st 2012, 04:56 AM
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iplaydink
Peasant He/Him Sweden
Hmm.. 
Hmm if you replay it you probably shouldn't edit the script... that variable isn't suppose to change until you've seen the bomb-able wall.
December 21st 2012, 05:52 AM
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shevek
Ghost They/Them
 
Before replaying, you probably should check what's happening: add

say("&story", 1);


Just before the if-statement. Then see what Dink says when the guy tells you to come back later.