The Dink Network

Dink Smallwood Add-on quests

January 4th 2011, 07:40 AM
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castman
Peasant He/Him Brazil
Some day I'll finish my mod... Some day... 
No, not Mods, add-on quests for Dink Smallwood main game
That's what I'm making while I'm bored in vacations.
The Add-on pack has the intention to finish unfinished stuff on Dink Smallwood game (the way I think it should, as I'm not Seth, or Pap).

It will have some new and edit scripts to add into Dink story folder and a new map.dat. I'm trying not no use new sounds, tiles or graphics, instead, I'm trying to apply those that weren't used at the main game, such as seq 96 (snow building), 150-153 (castle wall sliding) and that spiked shell monster ^^

So, add-on content:

-Slayer Claws (to get and sell) [Check script 's2-stat' and 's4-st1p']
-Crag Cliffs (new sector) ['s1-wand2' - void news - maybe == 2]
-PortTown (and a plot for it) ['s1-wand' - news - maybe == 2]
-Charlie (don't expect too much, it is a fool quest) ['s2-sale2']
-"I've come to get my meat!" (maybe) [screen 149, script 's1-ss']

That's it! I'm still thinking that would be better to make my mod than this but, I dunno xD
I'm mostly affraid that Seth could come up and say "That was that to fix a crack, nothing was supposed to be there for real" or "Haha! Kid that was just a joke to Pap." or even... "I made that as prove of my absolute mastership on game making! huahuahua!"

Comment
January 4th 2011, 08:15 AM
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It's a cool idea. I don't think that you should be concerned about that last thing- what does it matter if something was intended as an inside joke or whatever? You could always also ask Seth about that stuff.

Please set the track record straight after such masterpieces as Isle of the Pigs and Dink & Libby. =)
January 5th 2011, 07:02 AM
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Kyle
Peasant He/Him Belgium
 
This is an interesting idea. I also toyed around with stuff like this in the past, but decided against it because I assumed nobody would be willing to replay the original game just for a few additions. However, now with DinkHD and Dink Mobile being available, stuff like this might again be more attractive
July 8th 2011, 07:31 AM
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Godley
Peasant They/Them
 
Make that house in Windmere buyable.

And use some SimonK graphics and aunt maria and you know
July 8th 2011, 08:08 AM
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leprochaun
Peasant He/Him Japan bloop
Responsible for making things not look like ass 
You should add a script for the frozen goblin castle, I think there's a dungeon in there, but it would be cooler to have a nice caste layout with a bunch of goblins inside with either a side quest or as a bunch of strong enemies to just rampage on.
July 8th 2011, 08:36 AM
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Skull
Peasant He/Him Finland bloop
A Disembodied Sod 
For gawd's sake, is not making D-Mods enough for people anymore? If there's something that should be messed with in the original game, let RTSoft do it.