Depth que question
Is it possible to define a sprite's depth que in a script?
How nice. Care to explain me how it's done? I couldn't find it in the DinkC reference.
I needed this aswell for something so searched for how it was possible, not sure where I found it but here is how you can change the depth que in a script:
sp_que(spritenumber, dethpt que);
sp_que(spritenumber, dethpt que);
Hmmm... how the hell Christiaan, who has been working on Scenia, doesn't know these kinda stuff? Suspicious, I must say.

Didn't mean to sound like an ass, Christiaan. I just couldn't remember the exact command.
Don't worry, Sabre. You sound like an ass even if you don't mean it.

Thanks Anathavia. I tried sp_depth_que but it didn't work. I wonder why it isn't mentioned in the DinkC reference.
Ah yes, I found it. I searched for "depth" and it didn't come up. Confusing, as it's called depth_que in DinkEdit.