The Dink Network

Depth que question

August 4th 2010, 09:14 PM
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Christiaan
Bard They/Them Netherlands
Lazy bum 
Is it possible to define a sprite's depth que in a script?
August 4th 2010, 10:18 PM
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SabreTrout
Noble He/Him United Kingdom
Tigertigertiger. 
Yes.
August 4th 2010, 10:25 PM
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Christiaan
Bard They/Them Netherlands
Lazy bum 
How nice. Care to explain me how it's done? I couldn't find it in the DinkC reference.
August 4th 2010, 10:51 PM
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I needed this aswell for something so searched for how it was possible, not sure where I found it but here is how you can change the depth que in a script:

sp_que(spritenumber, dethpt que);
August 5th 2010, 04:58 AM
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Skull
Peasant He/Him Finland bloop
A Disembodied Sod 
Hmmm... how the hell Christiaan, who has been working on Scenia, doesn't know these kinda stuff? Suspicious, I must say.
August 5th 2010, 05:40 AM
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SabreTrout
Noble He/Him United Kingdom
Tigertigertiger. 
Didn't mean to sound like an ass, Christiaan. I just couldn't remember the exact command.
August 5th 2010, 05:47 AM
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Skull
Peasant He/Him Finland bloop
A Disembodied Sod 
Don't worry, Sabre. You sound like an ass even if you don't mean it.
August 5th 2010, 09:45 AM
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Christiaan
Bard They/Them Netherlands
Lazy bum 
Thanks Anathavia. I tried sp_depth_que but it didn't work. I wonder why it isn't mentioned in the DinkC reference.
August 5th 2010, 09:50 AM
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Paper version? It's listed in the digital one.
August 5th 2010, 09:56 AM
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Christiaan
Bard They/Them Netherlands
Lazy bum 
Ah yes, I found it. I searched for "depth" and it didn't come up. Confusing, as it's called depth_que in DinkEdit.
August 5th 2010, 12:28 PM
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Kyle
Peasant He/Him Belgium
 
I'm pretty sure it's mentioned in the paper version too