epic
how many screens should an epic d-mod have
About the same size as the original.
An epic could be made with one screen. As long as it lasted long enough. Something I wouldn't suggest to do though.

@glennglenn
and how many screens is that
@skull
and how long is that
and how many screens is that
@skull
and how long is that
643 screens.
But as Skull said the amount of time it takes is the real measurement of length not the amount of screens. The original game has quite a few screens that go unused. And that's dependent on how fast you play, but I'd guess about 4 hours.
But as Skull said the amount of time it takes is the real measurement of length not the amount of screens. The original game has quite a few screens that go unused. And that's dependent on how fast you play, but I'd guess about 4 hours.
An Epic is more than 5 hours long, approximately. There isn't an exact fine line, it should just *feel* like it's a long and epic game.
Well, technically as proved in the speedrun thread, "An epic is the size of the original game or larger" just says that an Epic could be 30 minutes long. That's kind of beside the point, but yeah.
Well, on a speedrun, any game tends to be over quickly, yeah.
Still, the intended size and length feel much longer than other Dmods, which may be finished in like 2 minutes if you apply the speedrun timing.

For me personally epic stands for an epic experience. Whether that will be in a 10 minute d-mod packed full of cool scenes, action, beautiful maps and such or a complete double map d-mod with 500 subquests, it doesn't really matter to me. It's the feeling I walk away with after finishing the d-mod. But of course, for the download section, there has to be a simple objective way to determine the kind of d-mod that's submitted, so the amount of screens is a reasonable standard. But at this point in time, I believe most authors have a fair view on which category their own d-mod will belong to
