Is it possible?
Is it possible to make a monster to, upon death, run it's death-sequence but not keep the last frame as background? Or to remove the frame just after it died?
You can make the enemy itself invisible and place a copy of it on the same place and give it the death sequence with brain 7. That would probably do the trick.
If it's a custom sequence, the simplest way would probably be to add a blank image as the last frame of the sequence.
EDIT: Not applicable if you don't want it to always happen, though...
EDIT: Not applicable if you don't want it to always happen, though...
sp_brain(¤t_sprite,7); sp_sequence(¤t_sprite,###); sp_frame(¤t_sprite,1);in void die() might also work. I've personally never got the point of creating a copy of the current sprite, just doing stuff in the die procedure is so much simpler.
