The Dink Network

Revenge of the Ducks 3: Enter the Smallwood

An insult to our mighty Hero, wouldn't hurt him.
August 12th, 2025
v1.03
Score : 7.0 good
goblins.gif
drone1400
Peasant He/Him Romania
C# nerd 
This is the conclusion to the Revenge of the Ducks trilogy!

It's the longest of the three DMODs, as it has the most fighting. Your enemies are pillbugs, but they are tougher than your average pillbug! There is a boss fight too!

There is also a new spell to check out. It works kind of like a bomb, but it's quite powerful!

Dink also shows up in this one. When you meet him, he is a rather antagonistic character, will he be a menace to deal with? Hmm, who knows! Play the DMOD to find out

Like the previous DMOD, there are no save machines. This is a bit more annoying this time around as the DMOD is longer and there is more fighting, so this makes you more cautious.

The worst part is that there are two bugged lockscreens on screen 68 and screen 129. The one on screen 68 is due to an accidental pillbug sprite that is offscreen having the wrong script, while the one on screen 129 is due to three pillbugs not having the right script. Or perhaps this was not intended to be a lockscreen as the single pillbug that causes it starts off hidden behind a castle sprite?

The lockscreen bugs combined with the lack of save machines make things rather annoying, although fortunately DinkHD now has both savestate quicksaves and autosaves, which should make life easier for you.

There is one more bug, related to some missing hardness which can let you go out of bounds, however that's less of an issue.

Overall, I had fun with the DMOD, but I was annoyed with the lockscreen bugs. So I would rate it lower than Revenge of the Ducks 2... However, I would still recommend it, especially if you played the previous Revenge of the Ducks DMODS.