The Dink Network

Milderr!! 2: The Adventure in Finland

October 4th, 2002
Score : 2.8 horrible
Peasant She/Her
This is part 2 of the Milderr!! trilogy.

Storyline: Milder travels to Finland to seek Sharp.

Map and graphics: The map is awfully empty. I understand that, when making a map of a country, you need perhaps some extra screens, but this D-mod has only a few screens on which some action takes place. And those are quite empty too, let alone all the other ones. I expected a lot more of this map.

Music: Suits the situation.

Good: The idea of making a map of a country, in this case of course Finland, is very good. Milder can disguise himself by changing clothes. The story starts good, but that is only a couple of screens. The market on the island is nicely done. The title screen is nice too.

Not so good: The empty and way too large map. You have to do a lot of walking for something – a small subquest - that does not add anything to the story, but you have to do it, otherwise you can not finish the game. There are several subquests, but they do not add anything either. Besides that, you do not get enough hints where to go; the only thing to do is check all screens to see if there is something to do - and that is really annoying since there are so many of them.
The first screens are al right, but after that it is really boring.

Overall: A D-mod that starts out al right, but then goes downhill quickly.

Fit for: Some fair things in this D-mod, but not really worth the download.
June 9th, 2002
Score : 6.5 fair
Peasant He/Him Australia
This is an improvement on the first one, but there were still a number of things which annoyed me immensely.

Pluses - the dialogue was good. And there were plenty of people to talk to. Changing clothes is a great idea for disguising.

Minuses - the overall structure was too loose. There are a numbe of quests to do, but no real clue as to which ones to do, and what are the consequences of not doing them. Map design is very basic, not much in the detail. No new sounds as such. Midis were a bit repetative. Still a few hardness bugs, but not as many as Midler 1.

Overall - started well, but became boring after the first couple of quests.

Score: 6.5
May 1st, 2002
Score : 7.0 good
Lots of open space in this one. With such a sizable amount of screens, you'ld expect to find more things to do, more enemys to squish. Also, way to much walking back and forth for kind of silly reasons. Some of the quests are not all-together clear. Overall, it was fun, but more is not always better if there isn't a difference in difficulty.