The Dink Network

Friends Beyond 1

That house has seen better days. From the COTPATD project.
January 19th, 2006
v2.0
Score : 7.5 good
duck.gif
wesley
Peasant He/Him United States
 
After my 4 (and a half) year absence, I was able to download and play this game almost as if I hadn't written it. I didn't really remember the specifics of how to even beat it, so I feel that I can fairly review it myself objectively.

There is virtually no story as a stand alone game. The "ending" is almost non-existant especially if you don't play through the other games in the series.

Graphics are all pretty standard. I did ad a new pillbug type enemy that has pincers and moves around. Not the most impressive little things, but it gives a fresher look than just having stronger pillbugs walking around.

The secrets are numerous and at times hard to find. This is a good thing though because if you do get many secrets, the game is laughably easy. The final boss put up almost no fight.

One thing that really stuck out was how much walking around there is to do. I think the game would have been stronger with a smaller map. When you have to walk to town, then search around for items to pick up and then town, then the forest... you get the point. Walking for 2 minutes (approx) to get accross the map with nothing but your destination is sight gets boring.

All things considered, while I had reworked the Dmod in as version 1.5, it was still largely based on FB 1.0 which was my first attempt ever at a Dmod, and in that respect it isn't a bad effort. Ver 1.5 improved on several things and increased the play time significantly while introducing several bugs which were mostly taken care of in Ver 2.0.