The Dink Network

Customized Cursor Collection

All the cursors in the Customized Cursor Collection
January 26th, 2003
v1.00
Score : 8.0 good
fish.gif
Binirit
Peasant She/Her
 
I disagree with the other reviewers. Most of the graphics are good. True, they are not as good as other graphics, but then again, the graphics have to be very small to serve their purpose and therefore you can not have very complicated graphics. And there are people who do not know how to make new graphics or who simply can not draw, not even in Paint, and not even the most simple graphic. For those people these graphics are fine.
And the comment that the cursor plays no part in the D-mod is true, but you have always got the start screen and when your D-mod is, for example, about finding moonstones and the title is Rising Moon, the crescent moon cursor will add a nice touch in the start screen.

Purpose: To have another cursor in the editor and in the start screen of any D-mod.

Installation: Choose the cursor you want, change the name into S08 and copy it to the dink smallwood/dink/tiles directory.

Good: This is a very nice idea. The blue cursor is indeed a bit old, although everybody is used to it. I tested it in the editor and it works al right. The nice thing about this file is that you can add a special touch to your D-mod by using one of those cursors.

CCC1 is a red cross with a square. As a cursor in the editor is it less suitable, but for a D-mod it will do al right.
CCC2 is an arrow facing north. It is very good visible, and will do fine in both the editor and a D-mod.
CCC3 is Dink’s head. CCC7 is also Dink’s head. They look very funny, but it will not work as a cursor in the editor. In a D-mod it will do fine though.
CCC4 is some sort of insect, perhaps a spider. It is not good visible and therefore not useable in the editor. In a D-mod it will not work that good either.
CCC5 is a green pencil. CCC6 is the same graphic, but then in red. Both are very clear graphics and they work fine in the editor. In a D-mod it is not such a good idea, unless you are making a D-mod that features a pencil.
CCC8 is a crescent moon in red en blue. This one is very nicely done. It will not work that good in the editor since it is a bit too big for that, but it will do very fine in a D-mod.
CCC9 is a pink circle. This one looks fine but is not that interesting. It will not work that well in the editor, but for a D-mod it is a nice one.
CCC10 is a yellow square with red lines. It looks very sharp, but will not do very well in the editor due to its size. In a D-mod it adds a nice touch though.

Not so good: The author states in the readme.txt:
'4 - Place the new SO8 bitmap in that directory
5 - Deleting the old one should happen automatically, if not then delete the old S08'
But deleting the old S08 is really not a good idea. It could well be that you want the old cursor back, so moving that one to another directory is a better option.

Overall: A very nice file indeed, which deserves more more credit then it gets now. I never realised you can actually change the cursor in the start screen of a D-mod until I downloaded this file. Using another cursor then the old one will add a nice touch to any D-mod.

Remark: Although some cursors could be better, the idea to this file is very good. I rate the graphics itself a 7 and the idea a 9.

Fit for: If you want to change the cursor in the editor or in the start screen of a D-mod.
August 20th, 2002
v1.00
Score : 2.0 horrible
stonegiant.gif
OK, I'll try to keep this short and honest. IMHO, the idea of creating customised mouse pointers is a good one. Unfortunately, the quality of this pointer pack is lacking a little. Out of teh 10 pointers you get, only 3 are really usable. The rest seem to be funny little symbols, or heads...hmmm...

The graphics aren't that good ether. I mean, it really looks like this is something the author whipped up in their spare time, and didn't really take a lot of time over. (even _I_ could do better i think).

I also find the idea more than a little disturbing... I mean, why create a ully blown pack, for a file which anyone who has used pain before can make in like 30 seconds? and besides, you only ever use teh mouse for like 30 seconds at teh start of most dmods anyway, so i really don't think that this pack is needed at all, but there you go.

Since teh reveiwing system has been changed, i would have expected files such as these not to be released any more, but there you go, so be it.

2.0, simply because there is no point, they are poorly done, and there is no point...yeah....theres no point..and they are poorly done...hmmm...yep. 2.0