seseler's Profile
I have been playing Dink Smallwood since before I learned to speak English. It took a very long time for me to beat the game.
I think this refers to a problem in original 1.08, where IIRC, if you load a save game after doing load_palette, the tiles will revert back to the normal Dink palette, but the sprites will stay on the changed palette.
Yes, it looks like loading a saved game that uses a different palette causes problems.
I guess that the display palette is reset to default on load, but the graphics already loaded in memory stay on the old palette and the game(or DirectX) is trying to convert the graphics from one palette to the other? Or something like that.
Yes, it looks like loading a saved game that uses a different palette causes problems.
I guess that the display palette is reset to default on load, but the graphics already loaded in memory stay on the old palette and the game(or DirectX) is trying to convert the graphics from one palette to the other? Or something like that.
seseler has released 3 files
| Title | Category | Avg | Updated |
|---|---|---|---|
| Things from my backyard (new enemies) | Development, Graphics | N/A | December 15th, 2025 |
| Dink Smallwood Questlog Edition | D-Mod, Add-On | N/A | July 25th, 2025 |
| Minor sprite fixes | Graphics, Add-On | N/A | November 19th, 2024 |






