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Spacehoggy's Profile

2005-08-04 10:49:31
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In a spell script, e.g fireball,

int &damage = &magic;
&damage / 2;
&damage += 5;
sp_touch_damage(&Whatever_variable_is_used_that_would_refer_to_the_fireball, &damage);

Or something similar to that.

Spacehoggy has written 1 review

TitleFileTypeScoreDate
When I First Read All the Reviews To This Dmod ABCDEFGHIJKLMNOPQRSTUVWXYZNormalHorrible 0.0April 15th, 2005