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IceDomina's Profile

Good evening... I've only recently become a member of TDN (though it has been quite a few months now I guess)... though have been following the boards from time to time for a while now... recently started contemplating creating my own d-mod, with absolutely no programming/scripting/mapping experience...so forgive my naivety when it comes to such things! Any advice would be much appreciated

Also, though my programming skills are limited at present, I've played quite a few d-mods, and as such, am more than willing to beta-test any works pending completion if needed... and am definitely available for grammar and spell-checking.

E-Mail IceDomina@hotmail.co.uk
Private Message

2006-01-15 13:40:45
pq_water.gif
Yet another question for you all... and yes, I've read all the other posts about adding graphics and followed their instructions and yet, it doesn't work.

I re-named the graphics I wanted following advice given in other posts (house-01, house-02 etc)and then altered the .ini file accordingly... i.e.
load_sequence_now graphics\house- 850 notanim
SET_SPRITE_INFO 850 1 31 72 -28 -33 33 35
SET_SPRITE_INFO 850 2 79 62 -76 -36 40 24
SET_SPRITE_INFO 850 3 81 67 -81 -32 40 11
SET_SPRITE_INFO 850 4 54 33 -38 -12 33 20

I've tried with other graphics too... but alas, to no avail!
I was wondering if I should be doing it differently for WDE, and what the empty sequence numbers are for that program (do 850-999 still work?).
When I open WDE the new graphics are just not there (I've tried leaving out the 'notanim' too, as recommended)... and yes, I tried pg down...
Help? please?
Pretty please?

IceDomina has written 1 review

TitleFileTypeScoreDate
'twas a Very Pleasant Surprise To Find This File Dink Sheet MusicFeaturedExceptional 9.0January 23rd, 2006