Reply to Why this doesnt work?
If you don't have an account, just leave the password field blank.
Well, i have a code in one dmod.
void main(void)
{
int &queen = create_sprite(311, 193, 0, 521, 7);
int &guard = create_sprite(206, 204, 0, 283, 2);
freeze(1);
move_stop(1, 8, 230, 0);
say_stop("Greetings my Queen!", 1);
wait(200);
say_stop("`3Hello traveller, whats the problem?", &queen);
wait(200);
say_stop("I respectfully ask you what place is this.", 1);
wait(200);
say_stop("`3There is no need to be respectful for me.", &queen);
wait(200);
say_stop("`3This is the city...umm village of Vasti.", &queen);
wait(200);
say_stop("`8<Whispers to other guard> City...hehehe...", &guard);
wait(200);
say_stop("I need your advice, im looking for a place called Karja.", 1);
wait(200);
say_stop("`3Umm...ive heart of it, but not sure where it is.", &queen);
wait(200);
say_stop("`3There is a person on the...west i think that can help you.", &queen);
wait(200);
say_stop("Okay, thanks for your advice!", 1);
wait(200);
say_stop("`8Ok, queen is closed for today! CLOSE THE GATE!", &guard);
move_stop(1, 2, 600, 0);
unfreeze(1);
}
It works just fine, but exept that &guard doesnt show up on the game! Why?
void main(void)
{
int &queen = create_sprite(311, 193, 0, 521, 7);
int &guard = create_sprite(206, 204, 0, 283, 2);
freeze(1);
move_stop(1, 8, 230, 0);
say_stop("Greetings my Queen!", 1);
wait(200);
say_stop("`3Hello traveller, whats the problem?", &queen);
wait(200);
say_stop("I respectfully ask you what place is this.", 1);
wait(200);
say_stop("`3There is no need to be respectful for me.", &queen);
wait(200);
say_stop("`3This is the city...umm village of Vasti.", &queen);
wait(200);
say_stop("`8<Whispers to other guard> City...hehehe...", &guard);
wait(200);
say_stop("I need your advice, im looking for a place called Karja.", 1);
wait(200);
say_stop("`3Umm...ive heart of it, but not sure where it is.", &queen);
wait(200);
say_stop("`3There is a person on the...west i think that can help you.", &queen);
wait(200);
say_stop("Okay, thanks for your advice!", 1);
wait(200);
say_stop("`8Ok, queen is closed for today! CLOSE THE GATE!", &guard);
move_stop(1, 2, 600, 0);
unfreeze(1);
}
It works just fine, but exept that &guard doesnt show up on the game! Why?