Reply to Re: Perhaps...
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: : Exactly I can't make D-mods for many purposes.
: : 1. I don't have to correct materials
: : 2. I don't know how
: : 3. I am way too busy to learn or make one only plan
: I totaly understand being too buisy to make a Dmod, but what you have in mind could actually be added as a patch to the original, extending the game a bit. That would save time. I won't commit to it till i'm done my own project, but it's a thought.
I haven't tried making a dmod, but I found out it is supposed to be easier than making a game from scratch let's say C++.
One more thing, QUACKERS, GET A DINK NETWORK ACCOUNT LIKE THE REST OF US DO!!!
Maybe Quackers is a former Dinker from long ago who spammed.
: : 1. I don't have to correct materials
: : 2. I don't know how
: : 3. I am way too busy to learn or make one only plan
: I totaly understand being too buisy to make a Dmod, but what you have in mind could actually be added as a patch to the original, extending the game a bit. That would save time. I won't commit to it till i'm done my own project, but it's a thought.
I haven't tried making a dmod, but I found out it is supposed to be easier than making a game from scratch let's say C++.

One more thing, QUACKERS, GET A DINK NETWORK ACCOUNT LIKE THE REST OF US DO!!!

