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August 12th 2008, 05:17 PM
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Beuc
Peasant He/Him France
 
OK. Apparently it connects to 128:0 for me. The default soundfonts in Debian have lots of instruments but sound a bit "off key". I didn't manage to connect qsynth to fluidsynth, even though I made them both use jack, so I'm not sure about what it does. I experienced similar latency issues than with timidity. I didn't know about it, nice to see another MIDI synth around

Now about SDL_mixer: whenever there is /etc/timidity/timidity.cfg, no matter how it is configured, it uses its internal timidity. I tried playing with some environment variables but this has lower precedence:
ftp://ptah.lnf.kth.se/pub/misc/sdl-env-vars (SDL)
http://osdir.com/ml/lib.sdl/2003-01/msg00396.html (SDL_mixer)
Anyway, w/o timidity.cfg SDL_mixer could use ext_midi #1 and I heard music (so technically it works). However, there is always the same problem, SDL_mixer blocks whenever another sound is playing. So when you start the game, the music plays, but if you click or move on a button, then the system will wait for the midi to complete (takes 20-30s) and only then unfreeze the game. Geez..

It'd be definitely good to report this to the SDL/SDL_mixer people.
Or preconvert MIDIs to Ogg Vorbis