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July 8th 2008, 10:32 PM
spike.gif
Since you haven't actually told what the problem is, I'm assuming you want a lepracon to appear and kill Dink. You've got it all wrong, this is how it should be done:

&update_status = 1;
draw_status();
int &lepracon = create_sprite(100,100,0,571,1);
say_stop("`0I'm a lepracon, I KILL YOU!!",&lepracon);
&life -= &lifemax;